My First Look at Moviestorm Animation Software – Scene Direction and Camerawork (Part Three) – In this video, we explore two different ways to open our scene, focusing on how direction and camera choices shape the viewer’s experience. We work primarily in the Director’s View and the Camerawork View, while also taking a brief look at the Publisher’s View and the Script Editor. As in previous parts, we review the large icons at the top center of the interface, which provide access to Moviestorm’s main tools: Set Workshop View, Dressing Room View, Director’s View, Camerawork View, Cutting Room View, Publisher’s View, and the Script Editor.
The Director’s View is emphasized in this session, as it brings together many of the key elements used to build and control a scene. In this view, the timeline shows what actions take place, which characters are involved, and how long each movement or gesture lasts. In Part Four, we will begin working with character dialogue and continue refining our camera work. Moviestorm: http://www.moviestorm.co.uk/